Shares are your cost
Every card asks for a real trade-off: spend shares to act now, or hold them for a stronger position later.
Market open · PC strategy roguelike
Build the deck.
Move the market.
A stock-market deckbuilder where shares are the cost of your cards. Read an interconnected market, place orders during each session, and push sentiment, supply, and share movement without ever fully controlling the outcome.
The central trade
Cards are powerful, but every play has a price. Keep your shares for the right moment, or reinvest them into a deck that compounds. Interconnected market parameters create sideways periods, rallies, and crashes; the simulated market watches what you do—and answers back.
Every card asks for a real trade-off: spend shares to act now, or hold them for a stronger position later.
Interconnected parameters create sideways periods, rallies, and crashes. Your cards affect sentiment, supply, and how shares move between market participants—but you never fully control the market.
Selected run goals can be safer financial targets, deckbuilding restrictions, or archetype-specific challenges. Harder goals increase the rewards.
Build synergies around manipulation, trading, and risk management, with orders available during each session.
Each archetype has an individual progression tree with card unlocks, upgrades, unique buffs, and more.
Market Maker cards are universal: combine them with every archetype to complete the strategy your run demands.
Choose your thesis
Each archetype brings a distinct way to manipulate risk. Universal Market Maker cards combine with all three.
Build momentum with retail traders, registered shares, and short squeezes.
Take short positions, apply market pressure, and profit when investments lose value.
Accumulate favorable shares, pursue long-term value, and build powerful positions.
Inside a run
Five moments from a market that never sits still.
The market is open
TICKER is a retro-styled deckbuilding roguelike about chasing profit, surviving wild swings, and finding the line between conviction and ruin.