TICKER is a stock-market deckbuilding roguelike where shares are the cost of your cards. Read a reactive simulated market, place orders during each session, and build synergies around manipulation, trading, and risk management while the market moves through sideways periods, rallies, and crashes.
TAYN Games / Press materials
TICKER
Play the market. Manage the risk.
Overview
Game facts
- Game
- TICKER
- Developer
- TAYN Games
- Genre
- Stock-market deckbuilding roguelike
- Platform
- PC
- Status
- In development
Key features
- Shares are the cost of playCards cost shares, making every play a trade-off between acting now and preserving your position.
- A reactive simulated marketInterconnected parameters create sideways periods, rallies, and crashes. Cards affect sentiment, supply, and share movement between market participants, but the market can never be fully controlled.
- Three distinct archetypesSocial Media builds momentum through retail traders, registered shares, and short squeezes. Hedge Funds use falling prices, short positions, and market pressure to profit when investments lose value. Buffetiers accumulate favorable shares, pursue long-term value, and build powerful positions.
- Universal Market Maker cardsThe Market Maker set combines with every archetype, giving each deck a shared foundation for manipulation, trading, and risk management synergies.
- Goals that set the riskSelect safer financial targets, deckbuilding restrictions, or archetype-specific challenges. Harder goals increase the rewards.
- Build across every sessionUse 60+ unique cards, place orders during each session, and develop an archetype through its individual progression tree.
Screenshots
Click any image to open the full-resolution view.
Contact
For press enquiries, interview requests, or additional information:
hello@tayngames.com